The grenades that somehow miraculously land right in front of the legs of the main character are also reminiscent of Call of Duty. In other words: the action-per-second is extraordinarily high. As expected, the title pushes through quite linear levels, which are interwoven with lots of scripted parts. In contrast to some Battlefield 3 levels, the war zone in Medal of Honor turns out to be narrow and tubular (the engine can clearly achieve more). Gaming freedom is not particularly written into Warfighter. Between the spectacular and adrenaline fueled action sequences are - in the spirit of Call of Duty - quiet moments that encourage a stealth approach (which seem fixed and set up). When you take a look at the individual missions you can see that Danger Close has tried to take a new approach both visually and in terms of content.ĭuring the single player campaign the gamer is confronted with things such as a breakneck speed car chase through a famous city and a motor boat evacuation in the flooded Philippines. While the gameplay is not at all bad, the single player still doesn't offer anything amazing. Hands-on, Medal of Honor presents an ordinary prospect.
The driving music and professional (English) voice actors both add to the atmosphere. With a good (surround) sound setup or a high quality headset, you should really be able to enjoy the great explosion and shooting sound effects. The gripping in-the-middle feeling also comes from the massive sound backdrop. In combination with the clear hit feedback and great animations, the title makes for an intense gaming experience.
Anyone familiar with the Call of Duty or Battlefield series will quickly feel at home. With the exception of the somewhat unfortunate menu navigation, the title runs pleasantly precise and smoothly. Action representatives that are using older graphics engines like the Unreal Engine 3 or the Source Engine (see Borderlands 2 or Counter Strike: GO) don't have any chance against Warfighter.Īs it should be for a decent first person shooter, Medal of Honor does well in the categories of control and sound. Nevertheless, the graphics are on a higher level than most of the competition. However, we should mention that some effects tend to be a bit exaggerated and therefore seem unrealistic. Danger Close frequently makes use of the successful representations of rain and water effects. The above average effects (lighting, reflections, explosions etc.) are also worthy of praise. Thanks to the powerful destruction physics, many level elements are able to be broken down into individual components. As we have come to expect from this engine, most textures are sharp and convincing with a high level of detail. The modern Frostbite 2 engine is not only able to flex its muscles in Battlefield 3, but also in Medal of Honor: Warfighter. From a technical viewpoint, the first person shooter is doing just about everything right.